LogoLogo
  • Introduction
  • Design Philosophy
    • What Design Is Not
    • Concision
    • Accessible Configuration
    • Minimal Documentation
  • User Workflow
    • First Launch Experience
    • Normal Launch
    • Always Provide an Undo
    • Always Saved
    • Closing
    • Background Tasks
  • App Launcher
  • Widgets
    • Creating Layouts
    • Providing Feedback
    • Selection Controls
    • Avoid Widgets That Do Nothing
    • Interactive Widgets
      • Welcome Screen
      • Button
      • Search Entry
      • Notebook
      • Toast
    • Containers
  • Reference
    • Iconography
    • Text
  • HIG Style Guide
Powered by GitBook

Links

  • Homepage
  • Support
  • Developer
  • Blog

Other Docs

  • Developer Guide
  • Contributor Guide

Made with ❤️ by contributors from all over the world

On this page
  • Design is not something you add on after you've completed a product.
  • Design is not just, like, your opinion, man.

Was this helpful?

Edit on GitHub
Export as PDF
  1. Design Philosophy

What Design Is Not

PreviousDesign PhilosophyNextConcision

Last updated 7 months ago

Was this helpful?

Before we get into all the things that make up elementary OS apps, there is a clarification that needs to be made. We need to understand what exactly design is about, but more importantly we want to smash two major myths:

Design is not something you add on after you've completed a product.

Whether you realize it or not, you are constantly designing anything you build. It is an intrinsic part of creating something. Design is not just what something looks like. It's not just the colors and fonts. Design is how it works. When you decide to add a button that does a thing, that is design. You made a decision to add a button with an icon or a label and where that button went and the size and color of that button. Decisions are designs.

See also: by Aral Balkan

Design is not just, like, your opinion, man.

Design is testable. One design will meet a specific goal better than another design. Consider different types of bicycles. A folding bicycle has a different set of design goals than a mountain bicycle. Things like weight, size, and tire tread are important factors in helping the intended user reach their goals. Because we understand that design is about solving specific problems, we must also understand that we can objectively compare the effectiveness of two designs at solving those problems.

See also: by Jeff Law

Design Is Not Veneer
Design is Not Subjective